Newsflash

Here's my attempt at fixing the broken T4 task system - let me know how you find it. I've used it a few times and found it to be fun.

Click here for the PDF

 
Frontier Report Issue 1
Written by Administrator   
Tuesday, 28 April 2009

The First Ever Issue of Frontier Report

Frontier Report is a Traveller Fanzine released under the fair use policy and supports all versions of Traveller with the exception of the present ruleset published by Mongoose Publishing.  Frontier Report complies with the Fair Use Policy, for further details please see the Traveller Developer Pack available for Free from Mongoose Publishing's Website.

Download Here (14 Meg) 

Alternative Download Here (4 Meg)  (many Thanks to Beech) for this compressed file.

Frontier Report is a Living Document so check back regularly and make sure you've got the latest version, as articles can be updated as and when contributors wish to send more stuff...

 

Anyway, this has been a labour of love and I hope you all enjoy.  Please check out the submissions guidelines to find out how you can contribute to frontier report

 

 

Last Updated ( Saturday, 02 May 2009 )
 
Alternative Economics in Traveller
Written by Commander Drax   
Saturday, 20 January 2007
 

Alternative Economics in Traveller

It is no accident that the Imperium will subsidize merchant hulls with extended jump range, Jump 3 vessels (being the most wildly recognized). These higher performance vessels are more expensive to build and also lose a greater proportion of their interior space to larger drives along with the bigger fuel tanks needed to support the Jump drive. This means that there is less space available to cargo or passenger transport with the result that the vessel's revenue generating potential is severely reduced when compared to lower jump rated vessels. Also Imperial Tradition with its strange per parsec rates charged for transport of goods and passengers per single jump means that all vessels charge the same price for the same amount of time the goods spend in the hold. Thus higher performance vessels can't easily charge more for a longer range trip than a lower performance merchant would for equivalent time in the hold. This is advantageous to the shipper but not the ship owner. Examining these economic rules means that only an idiot would purchase a vessel with performance greater than 1 parsec per jump due to the fact that the increased investment would not result in an increase in profits.

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Submissions Guidelines
Written by Administrator   
Friday, 19 January 2007

Send your stuff to us, either as a word doc, rich text format or in PDF format - indeed most formats are acceptable.  Full credit to all authors - also articles/submissions wil not be sold and you (the author) get to keep the copyright - submissions will be removed from the site on request (if you are lucky enough to sell them elsewhere).


 

Last Updated ( Sunday, 21 January 2007 )
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